TheCC Staff
05-07-2008, 03:45 PM
by Pete Degrazio
May 7th, 2008 - There are times when you hype a game up beyond expectations and it lets you down. Then there are others for which you know very little about and they blow you away.
BioWare’s Mass Effect is one of those titles.
Set 200 years into the future, the game places you in the role of Commander Shepherd an agent of the Alliance Military, who has the arduous task of stopping a former legendary agent gone rogue. This involves chasing him across a vast, yet gorgeous universe, stopping at various planets along the way, interacting with a huge amount of characters and developing Shepherd in ways other lesser games can only dream about. Anyone who has played BioWare’s previous titles (Star Wars: Knights of the Old Republic and Jade Empire) will know the sort of the game this is.
Click here to read the whole review (http://thecomiccollective.com/Video_Games/Reviews/_2008/Pete_Degrazio/Mass_Effect/)
May 7th, 2008 - There are times when you hype a game up beyond expectations and it lets you down. Then there are others for which you know very little about and they blow you away.
BioWare’s Mass Effect is one of those titles.
Set 200 years into the future, the game places you in the role of Commander Shepherd an agent of the Alliance Military, who has the arduous task of stopping a former legendary agent gone rogue. This involves chasing him across a vast, yet gorgeous universe, stopping at various planets along the way, interacting with a huge amount of characters and developing Shepherd in ways other lesser games can only dream about. Anyone who has played BioWare’s previous titles (Star Wars: Knights of the Old Republic and Jade Empire) will know the sort of the game this is.
Click here to read the whole review (http://thecomiccollective.com/Video_Games/Reviews/_2008/Pete_Degrazio/Mass_Effect/)