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TheCC Staff
05-28-2008, 08:54 PM
Nintendo Tries Their Hand at a Wii Workout
by Alan Noah (http://alannoah.com)

May 28th, 2008 - You got to tip your hat to Shigeru Miyamoto - the guy is a genius. There was a great article in Sunday's New York Times that compared him to a modern age Walt Disney, and quite frankly, they make a good point. The guy has not only created some unbelievably iconic characters (Mario has to rank up there with Mickey Mouse and Superman in terms of internationally famous fictional folks), and not only did he basically turn a company into a juggernaut, but he has been really creative for a very long time. His latest brain child, Wii Fit, has been in stores for a little over a week now, and the reception to the game has been incredibly positive.

The idea of a video game as a workout is relatively new. Gamers have been working up a sweat with various incarnations of Dance Dance Revolution, and anyone playing Wii Sports for a long stretch was bound to tire themselves out. But Wii Fit is different in that its sole purpose is to make you exercise, and more importantly, make you want to exercise.

And it does. Wii Fit combines yoga, aerobic exercises, strength training, and balance exercises to improve your overall fitness. The cynics have cried that these games can’t possibly replace a whole gym, and they are of course right. But the exercises in the game are still exercises, and if you do enough of them, you will be sore the next day. I consider myself to be in semi-decent shape, but in just over a week with this game, I have learned that I have plenty of room for improvement.


Click Here To Read The Whole Review (http://thecomiccollective.com/Video_Games/Reviews/_2008/Alan_Noah/Wii_Fit/)